Nintendo Dreams – Bionicle Heroes DS

Learning to jump, I feel like a baby deer learning to walk. What’s a baby deer called? Venison. The enemy robots roll up in ball form. So far I have been unable to emulate this maneuver. They also come at me incredibly quickly, which would be menacing if they weren’t so easy to destroy. TheContinue reading “Nintendo Dreams – Bionicle Heroes DS”

Nintendo Dreams – Star Trek: Tactical Assault DS (part four)

There is a destination on the warp screen called The Neutral Zone, which means I’m not actually in the Neutral Zone, like I thought I was. So I hit the warp button. It’s becoming less fun now. As soon as I arrive, we receive a distress signal from some planet that’s being attacked. We warpContinue reading “Nintendo Dreams – Star Trek: Tactical Assault DS (part four)”

Nintendo Dreams – Star Trek: Tactical Assault DS (part three)

I hit him. He’s damaged. But my ship is almost a wreck. I back out of range while my photon torpedoes recharge. I decide to chance it and overclock them, (overclocking increases their power, but also increases recharge time.) Once recharged, I can’t afford to get hit anymore, so I swoop in on tilt. CarefullyContinue reading “Nintendo Dreams – Star Trek: Tactical Assault DS (part three)”

Nintendo Dreams – Star Trek: Tactical Assault DS (part two)

There are drones in space that I need to track, shoot and destroy. But they will shoot back, so I have been informed that we will need to go to red alert to turn on the shields and the weaponry. So I click the ‘red alert’ button. I’m not joking, it’s that simple and obvious.Continue reading “Nintendo Dreams – Star Trek: Tactical Assault DS (part two)”

Nintendo Dreams – Star Trek: Tactical Assault DS (part one)

…When I return to the place where I destroyed the tanks, that colourful arrow reappears on my screen and my superior tells me there’s an enemy Mech nearby. All I have to do is get close to it and attach the claw and I can steal the Mech. That doesn’t sound too difficult. The obligatoryContinue reading “Nintendo Dreams – Star Trek: Tactical Assault DS (part one)”

Nintendo Dreams – Mech Assault: Phantom War DS (part three)

It’s surprising how many hits the elementals can sustain from me, due to their being so miniature. I haven’t tried stomping on them, mainly as they’re much stronger than humans, they intimidate me. I know they’re killable, though. The first just exploded. I had to unleash a barrage of plasma, but I did it. IContinue reading “Nintendo Dreams – Mech Assault: Phantom War DS (part three)”

Nintendo Dreams – Mech Assault: Phantom War DS (part two)

I keep knocking over trees; that’s cool. Shows how big and powerful I am. It’s a bit like owning an SUV. This experience is somewhat limited. Everything I look at seems simplified. There’s no real texture to anything. I feel like I’m in a war in 1944, on an alien planet, hence the advanced technology.Continue reading “Nintendo Dreams – Mech Assault: Phantom War DS (part two)”

Nintendo Dreams – Mech Assault: Phantom War DS (part one)

I was playing Nintendo all day, so I wasn’t surprised that I’d fallen asleep. Though I could have sworn that I never left the house and if I had done, I surely would have taken my DS with me. The first thing I am aware of is the strap, I’m strapped into a not particularlyContinue reading “Nintendo Dreams – Mech Assault: Phantom War DS (part one)”

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